ORIGINATOR'S NOTE: This thread can be seen as a continuation of my thread:The Nature of Multiplication:
Is 0 an exception to the recipr
If it were possible to post two separate posts, I'd have posted this in that thread. And I would encourage those who respond here to look at that thread as well.
However, I think this topic can also stand alone, as it's own topic, even if you haven't read that thread.
[Addition] and [subtraction] are functions where you manipulate LIKE things to get a LIKE [sum] or [difference].
For instance you might add [apples] to [apples] to get the [number of apples].
By contrast, [multiplication] and [division] are functions where you manipulate DIFFERENT things to get a DIFFERENT [product] or [quotient].
For instance you might multiply [rows] by [columns] to get the [number of chairs]. [Rows] are different from [columns], and both are distinctly different from [chairs]. Thus, there are three different and distinct units involved in a multiplication problem.
This is rather obvious when it comes to division, but I think it's worth explicitly pointing out that multiplication has the same basic structure, with respect to the three different units.
Multiplying [10 rows] by [10 rows] does not give you a meaningful number, because there's no way to know how many 'chairs' are in the rows.
The [row term] needs a reciprocal aspect,
I define a reciprocal aspect as: something that is both alike and different. For example, in our current discussion [rows] are reciprocal to [columns] because they are alike in that they both contain chairs; but they are also different in that they are laid out perpendicular to one another.Because the terms are reciprocal to one another, we can use them to create a grid-like structure. All multiplication problems necessarily involve such reciprocal aspects. For example, [MPH] is how fast you're going. But it is determined by multiplying [distance] by [time]. Distance and time are alike, because they define the nature of space--but they are clearly different as well. And neither resembles speed, (i.e. MPH).
If you keep this [reciprocal structure] in mind during physics class, it can often give you additional insight into which things are related and how--just observe which things are multiplied together. They will usually be reciprocal in nature, with respect to the product they produce.
Dividing by 0:
The above fact plays into my discussion (on the other thread) of Dividing by zero. Consider:
MultiplicationNow, lets consider multiplying and dividing by [0].
[1 row] x [2 columns] = [2 chairs].
Division
[2 chair] ÷ [1 row] = [2 columns]... 2÷1=2
[2 chair] ÷ [2 columns] = [1 row]... 2÷2=1
MultiplicationAt first glance, this might seem to imply that you can't [divide by 0], but I believe a philosophical argument can be made that you can. You just have to convert what it is you are talking about from the real world to the conceptual world. How does this happen?
[2 row] x [0 columns] = [0 chairs].
Division
[0 chair] ÷ [1 row] = [0 columns]... 0÷1=0
[0 chair] ÷ [2 columns] = [0 row]... 0÷2=0
First,notice that in the multiplication problem
[2 row] x [0 columns] = [0 chairs]... 2x0=0The chairs in the [2 rows] are necessarily imaginary. There aren't any [columns], so there can't be any [actual chairs], but the unit of measure still has to be chairs--else the rows and columns wouldn't share a like aspect, and the multiplication problem wouldn't represent the necessary grid structure.
This obviously implies that the chairs in the [2 rows] are imaginary chairs. Thus, if you think of the product
in terms of [imaginary chairs] instead of [actual chairs] then the answer to
[2 row] ÷ [0 columns] = [n chairs]... 2÷0=ncan be any number at all. Why?
Because the [number of imaginary chairs] in the [2 rows] has not been specified by a [non 0 number of columns].
But a single concept can represent any number of actual objects. For example, the concept [chair]is exemplified by any actual chair. This was true when the first chair was built--at which point there was only [1 actual chair] and it will be true no matter how many chairs are eventually built before time runs out. That single concept, stands for any and all of those chairs, past present and future.
Thus, if we let [n] equal any number, we can rewrite the multiplication problem as:
[2 row] x [0 columns] = [n imaginary chairs]... 2x0=nAnd the division becomes
[n imaginary chairs]÷[0 columns]=[2 rows]... n÷0=2And, since it wouldn't matter how many rows were involved, the multiplication answer would still be [n imaginary chairs], the [2 rows] answer is arbitrary. So we can replace it as,
[n imaginary chairs]÷[0 columns]=[n rows]... n÷0=xWhere [x] is any specific number.
Thus, if we replace [n] with a specific number, we can get (for example)
[1 imaginary chairs]÷[0 columns]=[1 rows]... 1÷0=1What the row contains is an unspecified number of imaginary chairs. But no matter how many instances of an 'imaginary chairs' the row contains, they are the same single concept: [an imaginary chair]. Thus, [1=n]. Which is why you can "prove" using 0 in the denominator that 1=2 (or any other number you chose).
This is all a bit confusing, which is why it is best to leave [0] out of the denominator position when performing math. But (at least at a philosophical level) I don't think it is entirely accurate to say that [0 in the denominator] is undefined. It's just that, unlike other numerical equations, it can be given several possible interpretations.