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LuckyR wrote: ↑March 29th, 2024, 11:31 amMaybe, but that is an oversimplification of my motivation and unfair.kilobug wrote: ↑March 27th, 2024, 4:32 pm I think Thyrlix is totally right in that people will be corrupt with powerEveryone needs to feel important. Many fulfill that already, others need to step on "ants" to accomplish it. Sad, really.
Thrylix wrote: ↑January 19th, 2025, 12:36 pmOkay, if it makes you feel better to say it that way. What's wrong with a couple of harmless rationalizations between friends?LuckyR wrote: ↑March 29th, 2024, 11:31 amMaybe, but that is an oversimplification of my motivation and unfair.kilobug wrote: ↑March 27th, 2024, 4:32 pm I think Thyrlix is totally right in that people will be corrupt with powerEveryone needs to feel important. Many fulfill that already, others need to step on "ants" to accomplish it. Sad, really.
Yes, people generally yearn to feel important, but feeling important would not (for me) the main pay-out in ruling over a civilization of intelligent ant-sized people. Even if it were, that feeling would quickly get old after a few days.
For me, personally, this is more about the fun of influencing and reshaping an entire society on a mass scale... determining the direction of an intelligent society.
It's better to think about it more like a sim game, I guess? Whenever I have played those, I certainly did not feel "important" since I was in a completely behind-the-scenes faceless role. Yet there was still fun to be had about in determining how the city or civilization would be shaped. Ruling over a tiny civilization of ant-sized people would just be an even more intense and immersive sandbox sim game for me, where I get to take a more direct role in the outcomes and indulge myself in other ways.
You're implying that my goal in this is to feel important by destroying something, or as you say, step on ants, but that isn't it. Would I experiment? Sure. Would I try to test the limits of their obedience or see how far they’d go to meet my needs? Of course I would push boundaries. My choice would be to terrorize and rule through fear, absolutely. Yet, I wouldn't be entirely malicious. I would not want to see the little guys get wiped out. Rather, I would actually prefer that their population thrive instead of decimate it. If they were threatened by a natural disaster, I would do everything I could to shield them from it. But, I would also want to be the natural disaster sometimes.
Overall, the main goal in this hypothetical is not about destroying something to feel important -- even though feeling important is a perk that is inherent to the role I am describing. There is more here than that. It is still about building something, even if it is abstract. This is about being architect, destroyer, and enforcer in a world where every outcome is tied to your will. If you want to tie that to one "feeling" that is being chased... perhaps it would be dominion.
LuckyR wrote: ↑January 21st, 2025, 5:34 am Okay, if it makes you feel better to say it that way. What's wrong with a couple of harmless rationalizations between friends?But, I'm not just saying the same thing that you said differently. By suggesting in this hypothetical that I would essentially be stepping on ants to feel important, you are genuinely misunderstanding and mischaracterizing me...
Good_Egg wrote: ↑May 18th, 2024, 7:00 pmAnd I don't think concepts such as good or evil apply in my example. For one thing, we're talking about pretty extraordinary circumstances. But more importantly, in geopolitics, the concepts of "good and evil" or "right and wrong" are rarely, if ever, the primary drivers of action. Nations routinely penetrate one another’s cyber defenses, disrupt infrastructure, engage in data collection, support coups, and engage in economic warfare—not because these actions are morally justified, but because they are necessary to secure strategic advantages. The goal is not morality but achieving and maintaining an edge over rivals, ensuring survival and dominance in an adversarial system. This is analogous to the hypothetical I proposed, where the tiny civilization and myself as the giant are competing interests and each one could pose an existential threat to the other. Survival and dominance would be my goal. That isn't evil.Thrylix wrote: ↑September 21st, 2021, 2:59 am The perhaps greater attraction for me is the ability to command and force them into doing what I want, or else I crush them.That's evil.
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